i assume you like games and interaction like me... :), and love it when it is FOSS & Collaborative
Are you interested in playing FOSS games, that uses open data, contributions from free volunteers around the world ? Have you ever compiled a game and played it ? Do you like to explore the awesome logics, & functions behind the screen that makes the game work as we percieve ? Love to know the design of the whole game itself and its integration mechanism and policy ? Interested in simulation, and would like to know how a virtual world can emulate the reality and to see whether it is possible to creating a interaction merge between the player and the world itself. Do you like to know the physics, kinematics, AI that build the platform necessary for a game ?
Look Around
We are being surrounded by digital video games which are more in number than the real human-human games. Vangaurd technocrats are trying each day harder to bring more and more merged interaction with the the game's virtual world. It is becoming more of a polarized world of human into game Vs game into human form. Whatever the way, the cooperation and friction between both the world are governed by rational and emotional human decisions. However, i am not going to rant about its implications and will save it for another article.
What i am going to share is my experience and experiment that i have planned to engage with FlightGear - one of the stronghold that have legacy in free software realm. It is also one of the rare games where the player have the real control, down to protocol level - even without engaging in actual programming. A game that integrates knowledge from fluid mechanics, flight dynamics, kinematics, physics, artificial intelligence, statistics, graphics, geography, acoustics, simulation and computation.